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Watercity enhanced (again) with fog

Wow, quite alot of enhancement for me though.
This time I up for even another level, with the adding of fog to the watercity scene, and you can setting the fog’s properties in real-time.

It’s quite nice.
Of course, you can download my project file at the bottom to learn it by yourself.
Enjoy!!

.gallery {
margin: auto;
}
.gallery-item {
float: left;
margin-top: 10px;
text-align: [...]

Watercity in winform (tool-creation example)

I up the level of the previous watercity into another step.
By integrated it with the winform. In this way you can create the tool-set for your 3d-app, game, and whatever you can imagine. With the flexibility from the serveral controls in windows programming, you can add many and many options to change your 3d app’s [...]