Hey, nice to be here again.
Now the map is updated (current code is 3), you will see quite of improvement stuffs in the scene.
The map now included with buildings, highways, trees, lots of texture lights, the emissive map (which you can see the building turns on its own lights in the night), and more and [...]
Welcome back my friends.
Lots of improvement in term of airplane asset and its related functionality inside the engine have been done. They are now quite close to stable.
For what I have planned before dumpping myself into the code is this.
For the airplane asset configuration, there are many type of airplane such as “Boeing 747 – [...]