Categories

RealKo Engine: Map 07 updated

After a prolong working time of RealKo Engine.
Now it’s in the final state to release it to my client, Aeronautical Radio of Thailand.

Below is the very mess talk of mine for today closes to morning (not even check the grammar). Many things will be exposed in talkative way in some forms. You may enjoy those [...]

Tank

Quite long about 1 + 1/2 months that I have implemented almost all the things I knew about 3d graphics programming into this demo, Tank.

Features are listed here
- Terrain generating by procedural method.
- Model animation. (Model was created with the many different parts of mesh, and not contained the animation clip.)
- Camera movement
- Perlin noise [...]