Migrated to Vimeo
I’ve decided to migrate my video recording stuff over to Vimeo after consider that my SoundCloud account would soon deprecates on its quota.
SoundCloud gives total of 2 hours in length for songs uploaded to their service. For instance, their service is really great and I’m really addicted to it but nonetheless I have to make some actions to move the drumming content to somewhere else as soon it will include the action not just the sound, and also solve the problem of quota limit.
At first, my choice is Youtube as I already have an account for it there with some videos uploaded about my games. Apparently Youtube is too restricted and it messes things up with videos uploaded. I’ve tried several times figure out the best setting for video format exported from iMovie and have no luck to find. All the videos uploaded there had glitches all over every interval along its timeline.
Only 2 formats I focused here which are MPEG-4 and Quick Time Movie. They are quite standard for exporting out from Mac. Actually my video content firstly comes from pure mp3 sound, then I have to import it into iMovie then finally upload.
No luck for Youtube, so I decided to move to another which I already have an account which is Vimeo.
Vimeo focuses on small scale to support the wide range of ideas coming from artist, indie gamers, and else. The very great example I took from is Chevy Ray who created FlashPunk as he also uses this channel to post his video log about the game in developing. So that’s not the bad idea to move to this. I could create my own (hope not isolate) channel and make some progress here in both game development and music stuff.
Its interface is so nice and clean, it’s more in cute though. Anyway for free account plan, Vimeo provides with 500 MB / Week upload along with 1 channel to be created. That seems okay for me. Each song so far I have played last about 5 minutes, and with the best video setting I have tried out so far, I can compress it to about 13-14 MB. But that doesn’t include my drumming action as for now it’s only my portrait along with description of the song playing at the bottom. If it includes, it will be more than that.
So if these times I only upload video which doesn’t include my drumming action, then 500 / 14 ~ 35 songs. That’s totally out of my reach for a single week. Generally I could cover a single song for everyday. That means 7 songs thus 7 * 14 = 89, make it ~ 100 MB. Then I left with 400 MB for other expenditures. That should be enough for my game development stuff within 1 week as well.
I forget to tell you that, there’s one important limitation for free account plan for Vimeo. After successfully uploaded a single video, it forces us to wait for another 1 hour. Although the website says that it’s still processing, but no. That’s not processing, it’s just a delay time to attract you to move to Plus account plan ;)
Anyway, I’m still okay with that. 1 hour delay could let me focus on another thing, and make me plan to create any video in advance before time for 1 hour. That should leverage my productive as well. So not bad at all.
At last, check out my Vimeo page at http://vimeo.com/haxpor.
You will find my journey in indie game development, and my drumming stuff.
More and more video will be uploaded soon to come.
{Updated}
25 Nov 2011, 1:45 AM
- Posting Vimeo video link over Facebook will not automatically generate the video playback on top of its website. In fact, it’s a photo-like post and if you click on it you will be redirected to that video over Vimeo instead.
- Video setting that I used to achieve this level of compressed size is as follows.
Video: H.264, Enabled “Frame Reordering”, 30 FPS, Multipass, High quality
Audio: AAC, 44.100 kHz, Mono channel (due to recording issue, I have only 1 plug-in cord from my drum kit), 128 kbps.
25 Nov 2011, 4:12 AM
- Delay time for Vimeo is variable. I met with 1 hour for the first video uploaded, but then it happens to be around 30 minutes.
26 Nov 2011, 9:08 PM
- One big disadvantage from using free Vimeo is that it won’t support play-back on mobile device. Also apparently, I don’t succeed in posting Vimeo link on Facebook and have it treats as video post allowing users to play right then on Facebook. These two things really affect my decision now, I will try figure out the right format using over Youtube for a next few days.