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Come back to live!

Hey, after haven’t seen my face here for a while.
I am sorry to tell you that I am in the mode of relaxation, and you know what, it’s too relaxing.

Now, I just realized in a few days ago that I have to make change to something.

So now I currently reading about AI stuff preparing to [...]

Cryptographical Analysis Tool

Hello  everyone.
Recently I have “Computer Communication and Security homework” to do. They consist of many problem involving encryption/decryption algorithm. One problem let you try to decipher all the text, it’s an english prose.

vcwpc kwblm smljy glbgu gbtwj jyats
lwsgm lwjjy vcrfc rikwl qjwte fscpw
lbgqm jwscb ktpbc pqats vfwsm dvwpw
lbsfc ktrfu wtlsc brpgk cmdqj wtefs
cpgle [...]

Give me that low level of control

After fully 1 year and a half for that of object oriented game programming with C#, XNA, it turns out that I can develop game with pace, and quite clean in architecture.
Newcomers should be able to create game in no time with XNA framework. But one interesting point is that “how well they know the [...]

RealKo Engine updated

Hello you guys.

I have updated RealKo Engine to fix the issues proposed by users at

Aeronautical Radio of Thailand LTD.
There are major 4 issues as follow.
1. Lots of resource being loaded is too large, slow loading process should be avoid
2. Changing the new offset of airport should affect others transportation object (airplane, cars, etc)
3. Be able to [...]

Jordan Mechner, you inspire me.

Recently I have received the update from Gamasutra as usual.
I saw the feed about Prince of Persia, game that can bring me back to the old day.

I wonder how Jordan Mechner can blink about this idea. I saw the graphics from Karatega as it also reminds me back to the graphics of Prince of persia [...]