February 2012
5 posts
2 tags
My thoughts over social channels
There’re 3 names on the list for the social channels we’re using currently for our day-to-day routine or business purpose. Facebook G+ Twitter There’re others as well, but I think these are the main driven streamline for most of the traffic. Apparently I’ve found Facebook to be “projection tool” or “go with the crowd” social interaction tool. If...
Feb 15th
4 tags
My session links summary
The following is the summary for my session “Junk Master Series: Design Approaches, Issues, and Best practices” in AltDevConf 2012. Contact Facebook: https://www.facebook.com/wasin.thonkaew Twitter: @haxpor E-mail: haxpor {add} gmail {dot} com or see at the right side of this web site. Slide Download slide: http://www.mediafire.com/?8mbqapwtpa3pnv3 Junk Master : The...
Feb 12th
6 tags
Feb 5th
5 notes
1 tag
Feb 4th
3 tags
Feb 1st
1 note
January 2012
7 posts
8 tags
Mobile Monday Bangkok - Jan, 2012
Yesterday night is another big night for people in mobile arena to gather, discuss and exchange something. It’s the event called Mobile Monday (MoMo) held at Four Points by Sheraton near BTS Asok in Bangkok during 7.00 - 10.00 PM. At first, I were fear that I won’t be able to make it to the event as I need to finish works soon enough before heading out. After got to BTS Asok and...
Jan 23rd
8 tags
Jan 21st
12 notes
1 tag
Jan 19th
12 tags
Jan 18th
6 notes
4 tags
Jan 17th
10 notes
4 tags
Virus Wars, My Humble Review
Finally it’s time to write a review of Virus Wars, a nice and cute board game developed by Dash and Dot game studio based in Russia. First of all, I might tell you that, I’m not doing this as part of Dash and Dot, or represent them, or do it because I got something from them, but I do this because it’s my intention, yeah that’s pure thing. As I already told in this post,...
Jan 6th
11 notes
8 tags
Plan in this month, January 2012
I’m very unproductive in the past month, really quite unhappy with that. There’re lots of activities and events I need to carry out in good shape, so this month would judge my performance. The following is the list of activities and events awaiting for me in this month. Develop / Publish a simple free game over iPad The things get worse and worse since I’ve lost my productivity...
Jan 5th
32 notes
December 2011
8 posts
4 tags
Draft accepted, no flaws, ready to go !
Back on 27 December, I received the msg from Jason Harris regarding about reviewing my draft over the talk of Junk Master Series + Approach, Experience and Best practices in AltDevConf 2012 which will be taking place around mid-February. There’re no flaws ! Everything looks great, and the only essential thing to add into talk is the energy to making Junk Master Series. Ohh yeah, no...
Dec 30th
4 notes
10 tags
Dec 22nd
9 tags
Dec 22nd
2 notes
4 tags
Dec 17th
15 notes
7 tags
Busy days, weeks, and months !
Turning down my head at the papers, and in front of the terminal typing things and stuff for the event / games what would happen for a next couple of months from now. After the news of grants program being turned down, clearer goals and paths ahead waiting to be pro founded. AltDevConf The event I’ve accepted to be part of. The actual event will be happened in February 2012. Right now, I...
Dec 15th
3 tags
Next week to announcement, Junk Master on Facebook
After a prolong of development of Junk Master on Facebook, a so called game “Junk Master: The Mission of Recovery”, it’s now ready to get announcing. MThai is the first to know this kind of news as they directly engage in asking us before the actual event come next week, see it here. Check at my JubJub team fan page for more information. I am preparing myself for maintenance...
Dec 15th
2 tags
Dec 3rd
11 notes
2 tags
Dec 3rd
44 notes
November 2011
19 posts
1 tag
AltDevConf, I'm coming !
AltDevConf - A Conference for Game Developers Finally, I’m received the confirmation e-mail from the head of Design Track, Jason Harris, regarding to my proposal. That’s it I will be speaking in AltDevConf which will be started in around mid-February online. The following is my brief intended for what I’m planing to include in my presentation. Junk Master Game (both...
Nov 30th
5 tags
Nov 28th
28 notes
9 tags
Digging up, found out what called mystery
Continue my learning on Objective-C, here what’s I’ve found regarding to Objective-C and those low level stuff in the world of programming kinda thing. Pointer is really amazing. Typecasting is just a hint to compiler. It doesn’t actually convert stuff back-and-forth. “self” (or “this” in higher language programming), and “super” are runtime...
Nov 26th
11 notes
8 tags
Low level, Low level, long long time ago ...
Just got back right after learning Objective-C for programming iOS program with the following book written by Matt Neuburg. Finished first 3 chapters already which mostly about the history of C language, and Objective-C, and introduction of using Objective-C language. It reminds me a lot to C programming language, my oldie good friend back in high school when I started learning to program. ...
Nov 26th
8 notes
1 tag
Migrated to Vimeo
I’ve decided to migrate my video recording stuff over to Vimeo after consider that my SoundCloud account would soon deprecates on its quota. SoundCloud gives total of 2 hours in length for songs uploaded to their service. For instance, their service is really great and I’m really addicted to it but nonetheless I have to make some actions to move the drumming content to somewhere else...
Nov 24th
9 tags
Glad to know, sole & solo dev in indie game...
Really glad to know someone out there in the game industry is trying to do the same. As the passion comes in telling you to start from the ground up and found such an indie game studio or just a group of working mans, the story yet not to be explored needs to be written. I come across the Linked-In “Game Development” group as usual and found out this guy named Allen Tan. He’s...
Nov 23rd
1 tag
Virtual band. Wanna try some !
After 7 songs so far that I’ve done in drum cover. I really want to join in collaboration with my band or some of my friends if possible. As the flood is so bad in Bangkok these days, going out is not an options and really not flexible. Virtual band could be an answer. Check out the following video. Each member of the band just recording their own play through, and then combine them...
Nov 23rd
7 tags
You SoundCloud, please don't let me cry !
Particularly after starting to record my drumming cover sessions for 6 songs so far, I’m starting to love SoundCloud. Apparently as the free service SoundCloud gives to free account for 2 hours in length of music or records uploaded onto their server this seems to be very limit in some sense. At first, I thought it would be totally free-of-charge service but when around my 3rd or 4th song,...
Nov 22nd
111 notes
17 tags
CVS or DVCS ?
These two notations come across to my head since I’ve gotten to know Mecurial and Git over DVCS or so called Distributed Version Control System. Apparently, I’ve used CVS - Centralized Version Control System for nearly 1 year now. Mostly I used it on Windows system with the very flexible tool called TortoiseSVN. If I’m coding, I need a version control in place unless I...
Nov 21st
9 notes
7 tags
Minecon - Closing ceremony - #4 Livestream over...
Finally the closing ceremony was coming over. Let’s see what happens. One of the most incredible and shocking in this event is marriage proposal. Man: You made me happy since we’ve played MineCraft together (me LOL). Gal: :) Man: Will you marry me ?? Gal: Yess. Actually, there’s behind the scene as staffs and the guy have planned together for this thing to happen. MC...
Nov 19th
7 notes
8 tags
Minecon - Mojang Developers Panel Summary - #3...
This is the 3rd livestream casting by IGN. Another developer panel but especially for Mojang team to present their brief detail about the development process both the games and back-end system along with tools used to create the game including answering questions from the audience. Ohh god, this session is really geek stuff. I mean both topic and almost all of them, hah ! As usual, I will...
Nov 19th
12 notes
5 tags
Minecon - Live demo of Scrolls and Cobalt Summary...
The 2nd livestream session just finished a moment ago. This time, it’s about developers panel of Mojang present their games demo, and answers questions. Let’s see the following summary in timely manner. Live demos of Scrolls and Cobalt from Mojang Team over IGN Channel on YouTube. Cobalt team firstly demos their game. Leader of Colbalt team, kinten, introducing himself and...
Nov 18th
2 notes
3 tags
Minecon - Opening Summary - #1 Livestream over IGN
First livestream for Minecon has finished. The livestream coverage is taken care by IGN Channel over youtube. The action in this first session of the day of Minecon is pretty much simple as they announced the members of Mojang team (according to their roles making minecraft and scrolls), and finally publicly release Minecraft 1.0. They talked including how incredible Notch started all the whole...
Nov 18th
2 notes
10 tags
How to optimize application's file size with free...
According to the request for our game, Junk Master: The Quest to Glory (JM2Phone codename), to change its publisher. The problem faced when trying to submit the application is the the file size itself. I’m not sure the policy is changed since several months back from first release of the game via Windows Phone 7 Marketplace. Anyway, it leads me to this. Find a way to reduce the file size...
Nov 17th
2 notes
5 tags
Tidbits Summary from "Writing Optimized Hardware...
Just finished attending the live session about “Writing Optimized Hardware Code for XBox360 & PS3” held by AIGameDev.com. Please note that I’m not a hardware specific expert here, I jot notes that relevant to programming tasks which (as much as possible) relates to my work and be useful in the real field. The following is the points I got from listening to Philip Dunstan...
Nov 13th
6 notes
2 tags
Flash on mobile web stopped ! What's about game...
Not long after Adobe announced they’re going to stop development of Flash over mobile web as HTML5 is a big futurist to be a replacement, it rises question on my head “What’s about game community whose flash-based technology is applied over ?”. The fact that I’ve researched to these kind of information is that I used flash-based technology in which I developed...
Nov 13th
1 note
3 tags
9 hours straight of Skype conference call
It all started yesterday night around 10.00 PM. The conference call was initiated to talk and prepare application document & information about IC Grants Program with my JubJub team + 1 recruited business guy. Microsoft promises to help all of the finalist teams competing in Imagine Cup 2011 back there in New York, USA in July. They promise to give out cash grant to push students’...
Nov 11th
5 tags
Nov 10th
5 notes
1 tag
Setting up Kinect Sensor Device with Windows PC
Dated back to the time of Imagine cup 2011 in which they announced all the finalists will get Kinect Sensor device back. They just keep their own word and give us at the end of final round held in New York, USA in mid July 2011. After got back to Thailand, I have no way or no sort of passion just yet to unbox it and plugging in the device to my Nvidia PC. Not anyway, today I just got it working...
Nov 8th
October 2011
13 posts
7 tags
Singapore for BigFish Game Conference & Meeting...
Since quite a long time that I’m trying to write a blog post about a trip to Singapore for Business and my own sake’s chilling stuff. And now, it’s time to finish it though. HOORAYYYY !! The whole story began after I thought my life is so limited in the boundary of same same story. I see lots of similar routine, no more new ideas, lack of inspiration, that’s too much...
Oct 27th
29 notes
3 tags
Indie game stores & Free Icons
Indie game stores Free Icons
Oct 23rd
2 tags
Submission received !, AltDevConf
Finally about 5 minutes ago, my proposal for the speaking session in Educational Track over AltDevConf is received by the header of this track, Luke Dicken. I’m looking forward to receive the confirmation response whether it will pass or not on 13 November 2011. This would be a great experience having a chance to talk to real game developers. Awesome ! PS. The proposal is closed...
Oct 23rd
1 note
7 tags
Sneaking Around & Selecting Cover using Tactical... →
In about next 3 hours, there will be a live session over “Sneaking Around & Selecting Cover using Tactical Pathfinding”. It’s on AiGameDev as usual, be sure to stay tune and you’re ready to go. PS. Click on the title of this post, it will direct you through.
Oct 23rd
54 notes
3 tags
The Pirate of Sillicon Valley →
Watched this brief movie created specially for those who held the world future. No doubt, not all the actions are stated to be in good manner. Some of them may be questioned by those who’re ordinary person. Normal people won’t do a thing like this, so they may ask. The conclusion is we can’t make ALL people love us just the ways we did. But the ways we did if we believe it...
Oct 22nd
2 notes
8 tags
Junk Master: The Quest to Glory
This is the porting version for the original game “Junk Master: The Journey to Junk Lord”. The similar concept is applied but now it’s on mobile, WP7. This game is already submitted to Marketplace, and its price only 0.99$ the lowest. I have plan to make it better and worth much more of its price tag, but not have enough time for now, anyway the time will tell. Go here for...
Oct 22nd
25 notes
2 tags
startup ไอเดียที่ได้จากการคุย
ต่อไปนี้จะลองโพสอะไรๆที่เป็ฯภาษาไทยบ้าง เพราะแต่ละครั้งที่เขียนด้วยภาษาไทยแทนภาษาอังกฤษความคิดมัน flow และ เล่นคำได้ดีกว่ามาก มีหนึ่งสาย โทรเข้ามาหาผมเมื่อคืนก่อน เค้าถามผมถึงประสบการณ์การไปงาน event ต่างประเทศ, คุยเรื่องงาน, เรื่องเพื่อน, คุยเรื่อยเปื่อย, ถามสารทุกข์สุกดิบ เรา share ไอเดียและแรงกระตุ้นการทำ startup ในประเทศไทยด้วยกัน startup ในไทย ! บรึ้ยยยๆๆ เวลาผ่านไปมากกว่าครึ่งชั่วโมง...
Oct 20th
4 notes
The Word of Notch: Happy birthday, us! →
notch: One year ago, we started Mojang. Back then, Minecraft had sold between half a million and one million copies, and now we’re up to almost four million copies sold, we’re expanding to two new platforms, and we’re getting good progress done with our new game. In one month, we’re going to Las Vegas to… I love to read more about this notch. This is truly inspiration.
Oct 20th
978 notes
Oct 13th
164 notes
6 tags
Junk Master: The Journey to Junk Lord
Junk Master: The Journey to Junk Lord is created for competing in Imagine Cup 2010, and 2011. I’m as a team leader and lead programmer of JubJub team (http://www.facebook.com/jubjubteam) along with another 3 persons, one for AI dev, one for lead artist, and another for sound engineer, we can make this game happen. It has got lots of improvements and high polishing states since we entered the...
Oct 6th
5 notes
19 tags
RealKo, 3d framework back in 2009
RealKo Engine is created for flight control simulation of Suvarnabhumi Airport in Thailand used by Officers to train in communicating and controlling flight during taking in/off. It’s 3 months project with me as a main programmer working with another guy as a 3D modeler. The engine features the following aspects. - Deferred Shading - Weather effect simulation (Raining, snow, and hot/normal...
Oct 6th
62 notes