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Delegate (or callback) really useful !!

In the evening of this day, I took a look at the code figuring the way to separating components and did refactoring, just to prepare Junk Master to be ready for the next move when designing a new experience of levels.

Also as I have heard about delegate from my friend Dome, at first I think [...]

Progressbar window (fixed)

Hey mates, I hope you read my post about showing progressbar window before loading our game (http://haxpor.org/2010/03/progressbar-window-before-loading-your-game/). This post is going to fix the issue of freezing phenomenon !!

I just relook again and with the inspiration from my mates, winalden (you can reach him at http://theblogfor.net) which suggests me about the separating of UI thread [...]

Sound Wrapper Control (SoundEntity)

When it’s time to play sound effect enhancing your game’s feeling, you need some flexible control over playback of the sound itself.

Then it come to SoundEntity with this post. Imagine when you start your game with the welcome mainmenu screen with only 2 UI Buttons available for users to click on which are “Play”, and [...]

Haxpor with new look!!

Huraayy!!!

I am quite happy with my new theme. Thanks to those devs out there doing the great stuff using here!
As you can see this fresh theme gives you some air to breath, and I have no logo yet. Just give me sometime, we could have a kind of landmark placing on top of this site.

Note [...]

Notice on viewing code

Hello you guys, after last post which consists a lot of code, I found some inconvenience about viewing the code.
You have to scroll down to find the horizontal scroll panel and move left or right in order to view all the code in the wide column. I am trying to fix this with my wordpress’s [...]