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Postpond with no bound time

I have to admitted that currently I dont have enough time to
explain what I promised for Tank demo.

I am working on my current game project.
It would be nice if you guys wouldn’t mind for what situation I
have faced today.

I will come back and explain what I have promised next month.

So sorry for this sake.

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Tank

Quite long about 1 + 1/2 months that I have implemented almost all the things I knew about 3d graphics programming into this demo, Tank.

Features are listed here
- Terrain generating by procedural method.
- Model animation. (Model was created with the many different parts of mesh, and not contained the animation clip.)
- Camera movement
- Perlin noise [...]

Space Shuttle control by 1MB of Ram?

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Ludumdare#13

Be ready for ludumdare#13, http://www.ludumdare.com.
It’s 48 Hour solo game developing.

Make sure you have an enough sleep. :)

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Priority Queue

I know when you are doing your current project, you focus on its contents.
This let your less time to be spend on building the system or algorithm that need to support them.

By facing this by myself, when I do my game project’s AI system. It need the priority queue to support the sorted messages that [...]